- Your strategic planning excels at designing progression features for sci-fi storylines in DLC content.
- Analytical skills help implement complex quest mechanics efficiently from prototype to final ship.
- Determination ensures owning work through all stages in the proprietary engine.
- Independent nature suits remote-friendly setup with minimal oversight.
- May find constant collaboration with artists and animators less intuitive than solo technical focus.
We're looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to sci-fi themes. You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship. This role is remote-friendly in Canada, with Pacific time overlap required.
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